How to play
Lions, zebras and giraffes line up on the savanna while you guide a safari jeep along a trail of stepping stones. Each trail shows six numbers with one stone left blank — tap the tile that continues the skip-counting pattern (2, 4, ?, 8 … or 5, 10, ?, 20 …). Patterns count by 2s, 5s and 10s. A correct tap lights up the stone and drives the jeep forward; a wrong tap costs a life and the same stone stays open to try again. Every two correct answers a new safari animal appears, and ten correct answers complete the safari.
What your child will learn
- Develop number sense and estimation
Skills practiced
- Pattern recognition
- Mental math
Why this age range
Recommended for grades 1–2 because that's when skip-counting is curriculum-aligned but multiplication has not yet started in earnest. By the end of second grade most children should be fluent in 2s, 5s and 10s — exactly the three patterns this game practises — and the number ranges stretch further as a child keeps answering correctly, bridging toward third-grade multiplication.
Curriculum standards
- CCSS.MATH.2.NBT.A.2
- CCSS.MATH.3.OA.C.7
Notes for parents
Skip-counting is the on-ramp to multiplication that almost no one names as such. A child who skip-counts fluently by 5s already knows 5×1, 5×2, 5×3 — they just call it counting. Pointing this out at the right moment ("that's the same as 5 times 4!") accelerates the transition from counting-based math to fact-based math. Watch for the click and celebrate it.